Minecraft Execute Command Builder

Build complex /execute commands visually. Chain multiple sub-commands to run commands with precise conditions and context.

Add Clauses

Command Structure

/execute← Add clauses from the left panel
run

Generated Command

/execute run say Hello World!

Common Examples

/execute as @a at @s run tp @s ~ ~5 ~

Teleport all players 5 blocks up

/execute at @e[type=zombie] run summon lightning_bolt

Strike lightning at all zombies

/execute if entity @a[scores={deaths=1..}] run say Someone died!

Announce when someone has died

/execute in minecraft:the_nether run tp @s ~ ~ ~

Teleport to same coords in Nether

Execute Command Tips

  • as changes WHO runs the command (@s changes)
  • at changes WHERE the command runs (position)
  • positioned only changes position, not rotation
  • in changes the dimension context
  • if/unless adds conditions to check
  • store saves command output to scores/NBT
  • • Chain multiple clauses for complex behaviors
  • • Order matters! Each clause modifies context

How to Use the Minecraft Execute Command Builder

The /execute command is one of the most powerful commands in Minecraft Java Edition. Introduced in its current form in version 1.13, it lets you run commands with modified execution context -- changing who runs the command, where it runs, and under what conditions. Our builder makes it easy to construct complex execute chains without memorizing the syntax.

Step 1: Add Sub-Command Clauses

Click on clause types from the left panel to add them to your command chain. Common clauses include as @a to run as all players, at @s to run at the executor's position, and if entity to add conditions. Each clause modifies the execution context for the next clause in the chain.

Step 2: Configure Each Clause

After adding a clause, fill in the required parameters. Use target selectors like @a (all players), @e[type=zombie] (all zombies), or @p (nearest player). For coordinates, use absolute values like 100 64 200 or relative coordinates with ~ ~ ~.

Step 3: Set the Run Command and Copy

Enter the final command to execute in the run field. This can be any Minecraft command like say, tp, summon, setblock, or even another execute. Click Copy to get the complete command for use in-game or in command blocks.

Frequently Asked Questions

What is the difference between 'as' and 'at' in the execute command?

The 'as' clause changes who is executing the command (changing @s), while 'at' changes where the command executes (position, rotation, dimension). Using 'as @a at @s' runs the command as each player at their own location, which is the most common pattern for per-player effects.

Can I chain multiple execute clauses together?

Yes, that is the primary purpose of the execute command. You can chain as many clauses as needed. For example: /execute as @a at @s if block ~ ~-1 ~ minecraft:diamond_block run effect give @s speed 10 2. Each clause narrows or modifies the context.

What Minecraft version supports the execute command syntax?

The current execute syntax with sub-commands (as, at, positioned, etc.) was introduced in Java Edition 1.13. Bedrock Edition has a different, simpler syntax. This builder generates commands for Java Edition 1.13+.

How do I use store result to save command output?

The 'store result' clause saves the return value of the run command into a scoreboard objective, bossbar, block NBT, entity NBT, or data storage. For example, 'store result score @s myObj' saves the result to a scoreboard, which is essential for data-driven command systems.

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