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Counter-Strike: Source Server Hosting

Host a Counter-Strike: Source server with SourceMod, Workshop-style map packs, and the plugin-heavy community setup CSS is known for.

  • ✓ SourceMod / MetaMod
  • ✓ Classic CSS plugins
  • ✓ Up to 32 slots
  • ✓ Custom map pools
  • ✓ DDoS protection
  • ✓ Ryzen 9 CPUs

Counter-Strike: Source plans

Transparent pricing for Counter-Strike: Source server hosting. All plans include NVMe storage, DDoS protection, and our modern panel.

30% off first monthcode XGAMEON
Starter
200% CPU · 35 GB NVMe
$7$10
first month · then $10/mo
RAM: 4 GB
  • Ryzen 9 cores
  • DDoS protection
  • Modern control panel
  • Daily backups
Order now
Novice
200% CPU · 40 GB NVMe
$10.50$15
first month · then $15/mo
RAM: 6 GB
  • Ryzen 9 cores
  • DDoS protection
  • Scheduled tasks
  • Daily backups
  • Free subdomain
Order now
Rookie
300% CPU · 60 GB NVMe
$14$20
first month · then $20/mo
RAM: 8 GB
  • Ryzen 9 cores
  • DDoS protection
  • Scheduled tasks
  • Daily backups
  • Free subdomain
  • Mod installer
Order now
Most Popular
Pro
400% CPU · 80 GB NVMe
$21$30
first month · then $30/mo
RAM: 12 GB
  • Ryzen 9 priority CPU
  • DDoS protection
  • Scheduled tasks
  • Hourly backups
  • Free subdomain
  • Mod installer
Order now
ProMax
600% CPU · 100 GB NVMe
$31.50$45
first month · then $45/mo
RAM: 16 GB
  • Ryzen 9 priority CPU
  • DDoS protection
  • Hourly backups, 7-day retention
  • Priority support
  • Free subdomain
  • Database add-on ready
Order now
Ultimate
800% CPU · 120 GB NVMe
$42$60
first month · then $60/mo
RAM: 24 GB
  • Dedicated CPU share
  • Hardware DDoS mitigation
  • Hourly backups, 14-day retention
  • Priority support
  • Dedicated IPv4 (optional)
  • Cluster-ready
Order now
Control Panel

Run your server without the terminal

Our modified Pterodactyl panel gives you everything you need to manage a dedicated game server from any device.

panel.xgamingserver.com / dashboard
Dashboard — XGamingServer control panel screenshot

A dashboard built for game server admins

Every server you run, on one screen. Live CPU, RAM, network, and player counts update in real time — no refresh, no terminal, no hunting through tabs. Start, stop, or restart any instance with a single click.

  • Live CPU, RAM, disk, and network graphs
  • Player counts and uptime per server
  • One-click start, stop, restart, or kill
  • Status badges: online, offline, starting, crashed
Locations

Low ping, anywhere

13 data centers across 5 continents. Pick the location closest to your players at checkout — switch anytime.

North America4
  • New YorkUnited States
  • DallasUnited States
  • Los AngelesUnited States
  • MontrealCanada
Europe5
  • LondonUnited Kingdom
  • FrankfurtGermany
  • AmsterdamNetherlands
  • WarsawPoland
  • StockholmSweden
Asia2
  • SingaporeSingapore
  • TokyoJapan
Oceania1
  • SydneyAustralia
South America1
  • São PauloBrazil
About the game

About Counter-Strike: Source

Counter-Strike: Source is Valve's 2004 Source-engine rebuild of CS 1.6 — it sat between the old-school 1.6 fanbase and CS:GO for over a decade and still has a dedicated community running surf, KZ, zombie mod, gungame, and classic competitive servers.

Our CSS template uses the legacy Source server binary via SteamCMD with SourceMod and MetaMod preinstalled. Community plugins (CSSDM, GunGame, Zombie:Reloaded, rcon tools) are all one-click. Custom maps upload via the panel or SteamCMD workshop sync.

CSS is light on hardware: 2 GB RAM handles a 32-slot server. DDoS protection is standard. Our 13-location network covers the major CSS communities still active today — EU, NA, South America, and Asia.

32
Max players
Source
Engine
SourceMod
Framework
Testimonials

What Counter-Strike: Source admins say

Setup was instant. I was uploading my world within two minutes of checkout.
Marek W.
Community admin
Latency from the EU node is under 30ms for my whole squad. Zero rubber-banding even on intense sessions.
ColonelHawk
Clan lead
Support actually knows the games. Had a config issue resolved in 20 minutes at 2am.
Lena B.
Server owner
Backups saved a 200-hour save after a mod broke it. One-click restore, worth the plan by itself.
Kenji T.
Game host
Panel is miles better than what I was on before. I don't even miss SFTP.
Ryan P.
Server network admin
Switching between games without paying again is the feature I didn't know I needed.
Mia R.
Multi-server host
FAQs

Counter-Strike: Source hosting FAQs

Is Counter-Strike: Source still alive?+

Dedicated community servers still run CSS for surf, KZ, zombie, and gungame. Valve hasn't updated CSS in years, but the server binary still works and the community is stable.

Does SourceMod work on CSS?+

Yes. Older SourceMod versions fully support CSS. Classic community plugins install from the panel.

Can I run Workshop maps?+

CSS has a Steam Workshop for maps; the panel syncs via SteamCMD. Custom .bsp uploads are also supported via file manager.

How much RAM?+

2 GB is plenty. Heavy plugin stacks (Zombie:Reloaded + ZE) benefit from 4 GB.

Should I run CSS or CS:GO/CS2?+

CSS for nostalgia or specific community plugins that haven't been ported. CS2 for active competitive/community scenes.

DDoS protection?+

Always-on layer 3/4 mitigation plus Source-specific query filtering.