7 Days to Die is The Fun Pimps' voxel zombie survival sim — more than a decade in Early Access before finally hitting 1.0 in 2024, with current-gen console versions following shortly after. Every 7th night brings a horde that tests your base; the signature loop is 'build harder, survive longer.' Dedicated servers support up to 32 players with full crossplay between PC, Xbox Series X|S, and PlayStation 5.
The overhaul mod scene is 7DTD's real strength. Darkness Falls adds classes, bosses, and endgame; Undead Legacy reworks crafting and looting; Ravenhearst overhauls survival difficulty. Our 7DTD template supports all three as selectable options — we handle the pre-download and config alignment that usually takes community guides to set up.
7DTD is CPU-heavy on horde nights: hundreds of zombie AI pathfinding simultaneously through destructible voxel terrain. Our Ryzen 9 nodes stay stable during 32-player horde nights where budget hosts noticeably tick-hitch. RAM: 8 GB for vanilla 10-player, 12 GB for modded 16-player, 16+ GB for 32-player overhaul communities.