xgaming.hosting
PC

Project Zomboid Server Hosting

Host your Project Zomboid server — Build 41 or Build 42 — with up to 32-player co-op, Steam Workshop mod auto-sync, and the NVMe disk speed this save-heavy survival sim actually rewards.

  • ✓ Build 41 + Build 42
  • ✓ Up to 32 players
  • ✓ Steam Workshop auto-sync
  • ✓ Daily backups
  • ✓ NVMe storage
  • ✓ Ryzen 9 CPUs

Project Zomboid plans

Transparent pricing for Project Zomboid server hosting. All plans include NVMe storage, DDoS protection, and our modern panel.

30% off first monthcode XGAMEON
Starter
200% CPU · 35 GB NVMe
$7$10
first month · then $10/mo
RAM: 4 GB
  • Ryzen 9 cores
  • DDoS protection
  • Modern control panel
  • Daily backups
Order now
Novice
200% CPU · 40 GB NVMe
$10.50$15
first month · then $15/mo
RAM: 6 GB
  • Ryzen 9 cores
  • DDoS protection
  • Scheduled tasks
  • Daily backups
  • Free subdomain
Order now
Rookie
300% CPU · 60 GB NVMe
$14$20
first month · then $20/mo
RAM: 8 GB
  • Ryzen 9 cores
  • DDoS protection
  • Scheduled tasks
  • Daily backups
  • Free subdomain
  • Mod installer
Order now
Most Popular
Pro
400% CPU · 80 GB NVMe
$21$30
first month · then $30/mo
RAM: 12 GB
  • Ryzen 9 priority CPU
  • DDoS protection
  • Scheduled tasks
  • Hourly backups
  • Free subdomain
  • Mod installer
Order now
ProMax
600% CPU · 100 GB NVMe
$31.50$45
first month · then $45/mo
RAM: 16 GB
  • Ryzen 9 priority CPU
  • DDoS protection
  • Hourly backups, 7-day retention
  • Priority support
  • Free subdomain
  • Database add-on ready
Order now
Ultimate
800% CPU · 120 GB NVMe
$42$60
first month · then $60/mo
RAM: 24 GB
  • Dedicated CPU share
  • Hardware DDoS mitigation
  • Hourly backups, 14-day retention
  • Priority support
  • Dedicated IPv4 (optional)
  • Cluster-ready
Order now
Control Panel

Run your server without the terminal

Our modified Pterodactyl panel gives you everything you need to manage a dedicated game server from any device.

panel.xgamingserver.com / dashboard
Dashboard — XGamingServer control panel screenshot

A dashboard built for game server admins

Every server you run, on one screen. Live CPU, RAM, network, and player counts update in real time — no refresh, no terminal, no hunting through tabs. Start, stop, or restart any instance with a single click.

  • Live CPU, RAM, disk, and network graphs
  • Player counts and uptime per server
  • One-click start, stop, restart, or kill
  • Status badges: online, offline, starting, crashed
Locations

Low ping, anywhere

13 data centers across 5 continents. Pick the location closest to your players at checkout — switch anytime.

North America4
  • New YorkUnited States
  • DallasUnited States
  • Los AngelesUnited States
  • MontrealCanada
Europe5
  • LondonUnited Kingdom
  • FrankfurtGermany
  • AmsterdamNetherlands
  • WarsawPoland
  • StockholmSweden
Asia2
  • SingaporeSingapore
  • TokyoJapan
Oceania1
  • SydneyAustralia
South America1
  • São PauloBrazil
About the game

About Project Zomboid

Project Zomboid is The Indie Stone's isometric zombie survival sim — the 'how did you die?' roguelike with a cult following that releases patches slowly and perfectly. Build 41 is the long-stable branch with full multiplayer; Build 42, released in late 2024, introduced new crafting depth, basements, animals, and NPC foundations. Both branches support dedicated servers; we provision either with one-click switching from the panel.

Project Zomboid's multiplayer cap depends on server hardware more than the game itself. Official guidance is 32 players as the practical upper limit for a smooth experience, though community servers have pushed higher with careful tuning. Our Standard plan handles 10-player friend groups comfortably; Pro is sized for 32-player communities with heavy mod loads. Mod support via Steam Workshop is first-class — paste a Workshop URL, we resolve the mod ID and auto-sync on restart.

Zomboid is a surprising disk I/O hog — every zombie death, item pickup, and door open gets persisted. Budget hosts running SATA SSDs visibly hitch during save writes; our NVMe nodes don't. RAM requirements are modest: 4 GB for 10-player vanilla, 6–8 GB for Build 42 or modded setups. CPU single-thread performance matters a lot — zombie pathfinding and erosion simulation both run on the main thread.

32
Max players
PC
Platforms
41 + 42
Builds
Testimonials

What Project Zomboid admins say

Setup was instant. I was uploading my world within two minutes of checkout.
Marek W.
Community admin
Latency from the EU node is under 30ms for my whole squad. Zero rubber-banding even on intense sessions.
ColonelHawk
Clan lead
Support actually knows the games. Had a config issue resolved in 20 minutes at 2am.
Lena B.
Server owner
Backups saved a 200-hour save after a mod broke it. One-click restore, worth the plan by itself.
Kenji T.
Game host
Panel is miles better than what I was on before. I don't even miss SFTP.
Ryan P.
Server network admin
Switching between games without paying again is the feature I didn't know I needed.
Mia R.
Multi-server host
FAQs

Project Zomboid hosting FAQs

Can I run Build 41 and Build 42 separately?+

Yes. Each is a separate server template in the panel. You can switch between them at any time — worlds are build-locked, so you'd start fresh in the other branch, but the plan stays the same.

How do Steam Workshop mods work?+

Paste a Workshop URL into the panel; we resolve the mod ID and Workshop ID, write them into servertest.ini, and auto-sync on restart. Client mods download automatically on join.

Is Project Zomboid cross-platform?+

PC-only on Steam. No console versions exist.

How many players can a Zomboid server handle?+

Officially 32 is the practical upper limit for a smooth experience, though the config allows higher. Our Pro plan (16 GB RAM) handles full 32-player modded communities.

Why does disk speed matter so much?+

Zomboid writes to the save file constantly — every zombie death, every item pickup, every door open. Slower storage shows up as tick hitches during gameplay, not just slow loads. Every plan ships with NVMe as standard.

Do heavy mod packs like ORGM or Britas work?+

Yes. Any Steam Workshop mod installs via the panel. Heavier stacks push memory use to 8 GB+, which is why we recommend Pro for heavily modded setups.