Rust is Facepunch's long-running PvP survival phenomenon — and one of the most hardware-punishing games on PC. You spawn naked, build a base, gather resources, and defend what you have against everyone else on the server. Monthly forced wipes keep the meta fresh; biweekly wipes are community standard. PC Rust supports up to 200 players on a single server; larger communities cluster multiple servers.
Rust's modding scene is huge and mature. Oxide (uMod) has been the standard for years with thousands of plugins; Carbon is the newer, faster alternative with better performance and broad Oxide plugin compatibility. Our Rust template installs either with one click. Workshop map support covers procedural maps (default), hand-crafted maps (Hapis, Craggy, Barren), and community custom maps uploaded via RustMaps.com or shared .map files.
Rust is the single most CPU-demanding survival server we run. AI, projectile simulation, base decay, entity counts, and plugin execution all tick on the main thread — which will saturate a single core on anything slower than a top-tier Ryzen chip. Our 7950X / 9950X nodes stay stable during 150-slot raid-night scenarios where communities raid each other simultaneously. RAM: 16 GB for 100-slot servers, 24–32 GB for full 200-slot wipes with plugin stacks.