Aska is a Viking survival and village-building game from Sand Sailor Studio, released in Early Access in 2024. You and up to 12 friends wash ashore on a procedurally generated island and work together to build a thriving clan — chopping wood, farming, raising animals, crafting weapons and armor, and fending off nightly Helvetti raids from enemy Vikings and supernatural creatures.
What makes Aska distinctive is the village-as-NPC system: you can recruit AI villagers (called Karls) to handle the work you don't want to do. Job assignments persist between sessions, which means a well-staffed server world keeps producing resources while no human is online. Running a dedicated Aska server means those villagers stay on the clock 24/7 and your clan progresses while you're at work.
Aska is CPU-heavy once you have dozens of villagers simulating pathfinding and AI behavior — which is where our Ryzen 9 7950X3D nodes pull away from budget hosts. 10–12 GB RAM comfortably handles a full 13-player server with an active mid-game village. Every Aska instance we ship comes with the right server.json defaults, open ports, and a 7-day rolling backup schedule so a bad Helvetti raid never costs you more than a day's progress.